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Promenade Arcade
Map

Wall #111

Seawall Breaker · stage 3 · Calm

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How to approach it

The wall is a stepped jetty, narrow at the top and widening row by row towards the bottom. It is 6 rows deep and takes at least 26 hits to clear. Every brick breaks at the first touch, which makes it a wall for working on angles rather than patience. 4 metal blocks stand in mirrored pairs; a shot that hits one comes back sooner than you expect. 4 bricks carry capsules: 1 × wide paddle, 2 × slow ball and 1 × extra ball. On Normal you get three balls and the standard paddle.

  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.
  • The open pattern lets the ball through to the top early. Aim for a gap and let it work behind the wall.

More calm walls

All walls · Rules and tips: Seawall Breaker