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Promenade Arcade
Map

Wall #110

Seawall Breaker · stage 2 · Calm

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How to approach it

The wall is a set of harbour frames — an outline with a smaller frame inside it. It is 5 rows deep and takes at least 30 hits to clear. 2 bricks need two hits; the tough ones sit in the upper half. There is no metal in this wall. 3 bricks carry capsules: 2 × wide paddle and 1 × slow ball. On Normal you get three balls and the standard paddle.

  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.
  • The open pattern lets the ball through to the top early. Aim for a gap and let it work behind the wall.

More calm walls

All walls · Rules and tips: Seawall Breaker