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Promenade Arcade
Map

Wall #137

Seawall Breaker · stage 8 · Choppy

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How to approach it

The wall is a stepped jetty, narrow at the top and widening row by row towards the bottom. It is 8 rows deep and takes at least 34 hits to clear. 2 bricks need two hits; the tough ones sit in the upper half. 6 metal blocks stand in mirrored pairs; a shot that hits one comes back sooner than you expect. 3 bricks carry capsules: 2 × three balls and 1 × slow ball. On Easy you get five balls, a wide paddle and a slower ball.

  • With this much metal, decide which side each shot goes before it reaches the paddle — the blocks punish a ball sent up the middle.
  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.

More choppy walls

All walls · Rules and tips: Seawall Breaker