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Promenade Arcade
Map

Wall #121

Seawall Breaker · stage 5 · Choppy

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How to approach it

The wall is a set of harbour frames — an outline with a smaller frame inside it. It is 7 rows deep and takes at least 40 hits to clear. 6 bricks need two hits and 4 need three; they sit in the upper half. 4 metal blocks stand in mirrored pairs; a shot that hits one comes back sooner than you expect. 5 bricks carry capsules: 2 × wide paddle, 1 × three balls and 2 × slow ball. On Normal you get three balls and the standard paddle.

  • Spend the slow early bounces on the multi-hit bricks; by the end of the wall the ball is too quick to take them calmly.
  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.

More choppy walls

All walls · Rules and tips: Seawall Breaker