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Promenade Arcade
Map

Wall #169

Seawall Breaker · stage 14 · Stormy

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How to approach it

The wall is a stepped jetty, narrow at the top and widening row by row towards the bottom. It is 11 rows deep and takes at least 50 hits to clear. 8 bricks need two hits; the tough ones sit in the upper half. 10 metal blocks stand in mirrored pairs; a shot that hits one comes back sooner than you expect. 4 bricks carry capsules: 1 × wide paddle, 1 × three balls, 1 × slow ball and 1 × extra ball. On Hard you get three balls, a narrow paddle and a quicker ball.

  • With this much metal, decide which side each shot goes before it reaches the paddle — the blocks punish a ball sent up the middle.
  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.

More stormy walls

All walls · Rules and tips: Seawall Breaker