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Promenade Arcade
Map

Wall #106

Seawall Breaker · stage 2 · Calm

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How to approach it

The wall is a set of harbour frames — an outline with a smaller frame inside it. It is 6 rows deep and takes at least 34 hits to clear. 2 bricks need two hits; the tough ones sit in the upper half. There is no metal in this wall. 8 bricks carry capsules: 2 × wide paddle, 1 × three balls, 4 × slow ball and 1 × extra ball. On Normal you get three balls and the standard paddle.

  • Plenty of capsules fall here; a second or third ball makes the last bricks far easier, so it is worth moving for them.
  • Watch the last few bricks: they are usually high and to one side, so start steering towards them a bounce early.

More calm walls

All walls · Rules and tips: Seawall Breaker